
00AI Wars · November 2026
Roadmap
Sprint-funded development
Seventeen sprints from the shard sale to Early Access, three weeks each after Foundations. Every sprint is demonstrated at its end, paid for before it ships, and accounted for in public.
All dates shift by as many days as funding is delayed.
The next twelve months
Start
$25,000
Arena
$178,000
Platform 7
$248,000
Prologue
$291,000
Sectors
$259,000
Settlements
$287,000
Factions
$293,000
Chapter 2
$304,000
Early Access
$303,000
Arena live. First playable
Closed alpha for holders
Prologue launch
A holder stands on their own sector
First settlement anchored on chain
Trio live
Open beta
Early Access launch
01Releases
Nine releases, two sprints each
00 · S1
DeliveredFoundations
4 Oct to 31 Oct 2026
- ·Genesis
- ·Shard minting
- ·Beacon engagement
- ·Battle Momentum oracle feed
- ·AIWars Trends engagement
- ·Enlist engagement
Shards, Scape, Trends and Enlist live.
01 · S2–S3
NextArena
9 Nov 2026 to 20 Dec 2026
- ·Arena foundations
- ·Arena live
Arena live. First playable.
02 · S4–S5
Platform 7
21 Dec 2026 to 31 Jan 2027
- ·Platform 7 ground
- ·Platform 7 minds
Closed alpha for holders.
03 · S6–S7
Prologue
1 Feb 2027 to 14 Mar 2027
- ·Prologue, beats 1 to 4
- ·Prologue launch
Prologue launch.
04 · S8–S9
Sectors
15 Mar 2027 to 25 Apr 2027
- ·World server
- ·Sector weekends
A holder stands on their own sector.
05 · S10–S11
Settlements
26 Apr 2027 to 6 Jun 2027
- ·Settlements loop
- ·Settlements anchored
First settlement anchored on chain.
06 · S12–S13
Factions
7 Jun 2027 to 18 Jul 2027
- ·Factions
- ·Machine Parley
Trio live.
07 · S14–S15
Chapter 2
19 Jul 2027 to 29 Aug 2027
- ·Chapter 2 missions
- ·Open beta
Open beta.
08 · S16–S17
Early Access
30 Aug 2027 to 10 Oct 2027
- ·Live world events
- ·Early Access
Early Access launch.

02The model
Build first. Show the work. Pay before release.
01
Plan and open
Before kickoff the sprint publishes its scope, acceptance criteria, timeline and cost in four slots: Development, Marketing, Operations, Special. It names its funding source and target.
02
Build and demonstrate
Three weeks of work, then the deliverables are shown. Actual costs are published by slot against the estimate.
03
Fund, then release
Completed work ships only once the sprint is fully paid. Excess rolls into the next sprint. An unfunded sprint stops the clock until its round closes.
Who pays for a sprint
The sprint model is constant whatever is funding it. Only the source changes over time.
Now
Shard sale
The NFT sale running today funds sprints under this model, applied sprint by sprint and accounted for before the next is released.
Later
Token sale
Its price steps up with every completed sprint, so earlier buyers fund earlier work at a lower price and the price reflects what has been built.
Always
Community rounds
Any sprint can open a dedicated round at kickoff. Same rules: full funding before release, costs in the four slots, excess rolled forward.
The team carries the risk, and is paid for it
Cash pay can be late. Each sprint escrows coins at a fixed accounting price, $0.50 through S8 and $1.00 from S9, equal to the sprint’s cost. Coins are a bonus on top of the agreed cash, never a substitute, and are paid from the treasury.
20%
Fully funded by sprint end
20% of escrowed coins released as the deferral bonus.
Agreed compensation paid.
20%
Not fully funded at sprint end
20% of escrowed coins released.
Unpaid balance remains due. Work stops.
100%
Still not funded three weeks later
Remaining 80% released (100% total).
Unpaid balance remains due. Round stays open.
Kept
Funding arrives later
Team keeps every coin already released. No clawback.
All remaining agreed compensation paid.
03Detail
Sprint by sprint
Approximate cost by slot (Development, Marketing, Operations, Special, in thousands) and coin escrow with its 20% and 80% tranches. The details of a sprint are provided closer to that sprint and may move between adjacent sprints.
Show the sprint tableHide the sprint table
| Sprint | Scope | Approx. cost | Coin escrow |
|---|---|---|---|
| S1 · Foundations4 Oct to 31 Oct 2026Delivered |
| $25,000fixed | 50,00020% 10,000 · 80% 40,000at $0.50 |
| S2 · Arena foundations9 Nov 2026 to 29 Nov 2026Next | Roster of the 30 agents and the match scheduler. Authoritative match server. Telemetry pipeline from matches to the Pretrend oracle. Engagement, Agent Draft: each shard drafts a squad of three agents and scores on their match results, with a holder leaderboard. | $84,000D 61 · M 6 · O 11 · S 6 | 168,00020% 33,600 · 80% 134,400at $0.50 |
| S3 · Arena live30 Nov 2026 to 20 Dec 2026 | Standings and replays on the site. Agent wins drive $AIWARS emissions. First browser combat build: one wave on Defense Platform 7, holders only. Engagement, Arena Calls: a pretrend.ai market on every match, settled by the shard contract like Trends. Engagement, Arena dispatch: enlisted operatives are written into the daily match reports.Arena live. First playable. | $94,000D 66 · M 11 · O 11 · S 6 | 188,00020% 37,600 · 80% 150,400at $0.50 |
| S4 · Platform 7 ground21 Dec 2026 to 10 Jan 2027 | Defense Platform 7 environment at final quality. Three machine unit families. Netcode for sessions of 1 to 4 humans on authoritative servers. | $121,000D 88 · M 6 · O 16 · S 11 | 242,00020% 48,400 · 80% 193,600at $0.50 |
| S5 · Platform 7 minds11 Jan 2027 to 31 Jan 2027 | Squad Actors with memory. NEMESIS-7 as a system: comms failure, sky assembly, synchronized machines. Closed alpha for holders.Closed alpha for holders. | $127,000D 94 · M 11 · O 16 · S 6 | 254,00020% 50,800 · 80% 203,200at $0.50 |
| S6 · Prologue, beats 1 to 41 Feb 2027 to 21 Feb 2027 | The Fall of Meridian, beats one to four playable from a link. Shard perks in the HUD. NEMESIS-7 casting and recording begins. | $137,000D 99 · M 11 · O 16 · S 11 | 274,00020% 54,800 · 80% 219,200at $0.50 |
| S7 · Prologue launch22 Feb 2027 to 14 Mar 2027 | Beats five to seven. NEMESIS-7 voiced. Six languages. Trailer one captured from the browser build. First canon entries written to Vitruveo.Prologue launch. | $154,000D 94 · M 33 · O 16 · S 11 | 308,00020% 61,600 · 80% 246,400at $0.50 |
| S8 · World server15 Mar 2027 to 4 Apr 2027 | Persistent world server running with no one online. Scape sector terrain becomes playable ground, a holder's beacon as spawn mark. | $133,000D 94 · M 6 · O 22 · S 11 | 266,00020% 53,200 · 80% 212,800at $0.50 |
| S9 · Sector weekends5 Apr 2027 to 25 Apr 2027 | Holder sector weekends with state that carries over between sessions. Sector performance pass for phones and tablets deferred to S17.A holder stands on their own sector. | $126,000D 88 · M 11 · O 16 · S 11 | 126,00020% 25,200 · 80% 100,800at $1.00 |
| S10 · Settlements loop26 Apr 2027 to 16 May 2027 | Build, produce, defend. Persistent state for every holder. Production chains and defenses that survive logout. | $144,000D 105 · M 6 · O 22 · S 11 | 144,00020% 28,800 · 80% 115,200at $1.00 |
| S11 · Settlements anchored17 May 2027 to 6 Jun 2027 | Duo squads. Second machine intelligence revealed. First settlement founded and anchored on chain.First settlement anchored on chain. | $143,000D 99 · M 11 · O 22 · S 11 | 143,00020% 28,600 · 80% 114,400at $1.00 |
| S12 · Factions7 Jun 2027 to 27 Jun 2027 | Factions, territory and Faction Command. Arena battles become sector battles. | $144,000D 105 · M 6 · O 22 · S 11 | 144,00020% 28,800 · 80% 115,200at $1.00 |
| S13 · Machine Parley28 Jun 2027 to 18 Jul 2027 | Machine Parley. Trio activations live. First Chapter 2 missions for 1 to 4 players.Trio live. | $149,000D 105 · M 11 · O 22 · S 11 | 149,00020% 29,800 · 80% 119,200at $1.00 |
| S14 · Chapter 2 missions19 Jul 2027 to 8 Aug 2027 | Remaining Chapter 2 missions: the machines are not unified. Machine ruins and corrupted archive fragments. | $149,000D 105 · M 6 · O 22 · S 16 | 149,00020% 29,800 · 80% 119,200at $1.00 |
| S15 · Open beta9 Aug 2027 to 29 Aug 2027 | Open beta of the persistent world. Trailer two. Load and abuse testing at beta scale.Open beta. | $155,000D 94 · M 33 · O 22 · S 6 | 155,00020% 31,000 · 80% 124,000at $1.00 |
| S16 · Live world events30 Aug 2027 to 19 Sep 2027 | Live world event system: the first city outside Meridian falls or holds on player and Actor action. | $143,000D 99 · M 6 · O 22 · S 16 | 143,00020% 28,600 · 80% 114,400at $1.00 |
| S17 · Early Access20 Sep 2027 to 10 Oct 2027 | Phone and tablet browser pass. Early Access launch with Chapter 2 and the persistent sector world.Early Access launch. | $160,000D 94 · M 38 · O 22 · S 6 | 160,00020% 32,000 · 80% 128,000at $1.00 |
| S2 to S17 · 48 weeks | From Arena foundations to Early Access, 9 Nov 2026 to 10 Oct 2027 | $2,163,000D 1,490 · M 212 · O 300 · S 161 | 3,013,00020% 602,600 · 80% 2,410,400 |
Where the estimates come from
A twelve-month plan folded into the four slots. Development covers studio leadership, engineering, art and animation, narrative, audio and voice, technology and infrastructure, outsourced art and localization. Operations covers QA and community, blockchain and compliance, accounting, insurance and administration. Special holds the contingency reserve and named one-off items.
| Category | Covers | Low | Base | High |
|---|---|---|---|---|
| Studio leadership | Game direction, technical direction, art direction, production | $297,000 | $330,000 | $363,000 |
| Engineering | Web 3D gameplay, netcode and servers, AI systems and Actors | $495,000 | $550,000 | $605,000 |
| Art and animation | Stylized 3D environments and units, animation, VFX, UI | $238,000 | $264,000 | $290,000 |
| Narrative, audio and voice | Script, score, sound design, casting and recording | $89,000 | $99,000 | $109,000 |
| QA and community | Test, holder alphas and betas, Discord and events | $79,000 | $88,000 | $97,000 |
| Technology and infrastructure | Game servers, real-time state, CDN, AI inference, tooling | $148,000 | $165,000 | $182,000 |
| Outsourced art and localization | Concept art, asset packs, six languages | $59,000 | $66,000 | $73,000 |
| Blockchain and compliance | Contract development, independent audits, legal, KYC, chain operations | $178,000 | $198,000 | $218,000 |
| Marketing | Trailers, creator program, PR, events | $148,000 | $165,000 | $182,000 |
| Operations | Accounting, insurance, administration | $30,000 | $33,000 | $36,000 |
| Contingency | 15 percent reserve | $264,000 | $294,000 | $323,000 |
| Total, 12 months | $2,025,000 | $2,252,000 | $2,478,000 |
Ranges are plus or minus ten percent, rounded to the nearest thousand dollars. The twelve-month base, $2,252,000, is about $130,000 per three-week sprint; the sprint plan comes to $2,163,000 over sixteen sprints because the early web and contract sprints run lighter than full production.